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UNCHARTED WATER 5

Project Name: Uncharted Waters 5 (大航海時代5)
Platform: Web browser, iOS, Android
Language: Japanese, Chinese, Korean
Price: Free to play, with in-app purchase
First Release Data: 18 March 2014
Developer: Koei Tecmo Games
Official Website: http://www.gamecity.ne.jp/d5/

It’s an adventure RPG, consisting of exploring, trading, naval battle and treasure hunting. The game has a grand scale and unique game mechanics that is rarely seen in the free-to-play mobile game market.
It was well perceived in Japan, China and Korea, and still generating lots of revenue for Koei Tecmo Games.
The project is developed with Unity Engine. The teams consisted around 10 people, 5 programmers and 5 designers.

Uncharted Water 5: Projects

WHAT I DID

I joined the team in the prototyping phase as a programmer. I was in charge of trading, gambling, ship parts modification, ship models and animations (programming), collection, achievements, in-app purchase, security, low-level server coding, tools and miscellaneous systems. After the game was released, I continued to maintain and develop future contents for the game for another 3 months. I was a key member of the project and also helped with brainstorming and designing process.

Uncharted Water 5: About

6520 Bartlett St
Pittsburgh, Allegheny County 15217
USA

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